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Sure enough, Hecker had specific news to share: an April 12 launch date for the game on Steam Early Access, a new slew of game features, and a $25 price. Every three-minute match pits one "spy," who acts like an AI character at a video game party, against a sniper, who watches the entire party play out before guessing who the human is among the computer-controlled crowd. Hecker invited me under the pretenses of unveiling news about his long-in-development one-on-one video game SpyParty- one I have followed for years, owing to its tense and truly unique face-offs. "We are going to talk about three things," he said as he began booting a six-year-old ThinkPad. SAN FRANCISCO-During last month's Game Developer Conference, longtime coder and designer Chris Hecker invited me to a game demo event with a tidy premise.
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